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User manual / In session

Coaching Whiteboard

In session → Coaching Whiteboard

Draw and organise ideas during the conversation. Review the canvas before starting, retain the result and prepare the space for your next session.

Prepare the canvas · Build the diagram · Adjust your drawing · Retain and recover · Prepare another piece of work

View this page’s sections01Prepare the canvas02Build the diagram03Adjust your drawing04Retain and recover05Prepare another piece of work
01

Prepare the canvas

Check the person and any previous drawing.

01

Open Coaching Whiteboard

Open In session → Whiteboard from the dashboard. Check the tool title and locate the drawing bar and canvas.

Open Coaching Whiteboard
02

Check who the work belongs to

Check the client in the top bar. Selection identifies the working person, but this whiteboard does not create independent drafts for each client. Review anything already on the canvas.

Check who the work belongs to
If no client is assigned yet

Use Assign client and select their record. If you are only exploring, you can try the canvas; retain or clear that example before working with a person’s data.

If no client is assigned yet
03

Review the recovered drawing

Returning in the same browser may show the previous draft. Check whether it belongs to this session. Changing the client in the bar does not clear or change that draft.

Review the recovered drawing
02

Build the diagram

Draw, connect and add words.

04

Draw an idea with the pen

Select Pen and drag on the canvas. Release to finish the stroke. Combine strokes to build a diagram as you talk.

Draw an idea with the pen
05

Choose colour and thickness

Choose a colour and adjust Thickness before drawing. If an object is selected, those controls can also change its appearance; check the selection before using them.

Choose colour and thickness
06

Add shapes and connections

Select Line, Arrow, Rectangle or Circle for what you want to represent. Drag from the start point to the end and release. Circle also allows oval shapes.

Add shapes and connections
07

Add text to the diagram

Select Text and click the point on the canvas where it belongs. Enter a word or phrase in the window and confirm. Cancel exits without adding it.

Add text to the diagram
03

Adjust your drawing

Select, move and correct.

08

Select and move an object

Activate Select, click the object and drag it to its new position. Check that the selection is the element you want to move.

Select and move an object
If dragging draws another stroke

Switch from the pen or shape to Select. Then click the object and drag again.

If dragging draws another stroke
09

Adjust a shape’s size

With the object selected, drag a handle on the selection border. Review the result before continuing. Undo the change if it does not preserve the arrangement you need.

Adjust a shape’s size
10

Correct text in the drawing

With Select active, double-click text. Edit its contents in the window and confirm. To remove the whole object, select it and use Delete.

Correct text in the drawing
11

Erase part of a stroke

Select Eraser and drag over the area you want to remove. Adjust thickness to control the affected area. To delete a whole object, use Select and Delete.

Erase part of a stroke
12

Undo or redo a change

Use Undo and Redo. You can also use Ctrl+Z to undo and Ctrl+Shift+Z or Ctrl+Y to redo; on Mac, use Cmd. History belongs to the open page and does not replace a saved copy.

Undo or redo a change
04

Retain and recover

Distinguish draft, named save and image.

13

Check the local draft

Canvas changes are retained automatically in this browser. When you return, review the recovered drawing. Do not assume it will appear on another device or change when you assign another person.

The Spanish and English versions retain separate local data. Return to the language you worked in to recover those contents.

Check the local draft
14

Save a named version

Select Save and enter a name identifying the session and contents. Confirm and check the card in Saved whiteboards. The name lets you recover that version in this browser.

Save a named version
If the canvas is empty

Add a drawing before using Save or PNG. The empty-canvas message means no version with contents was generated.

If the canvas is empty
15

Find a saved version

Review the Saved whiteboards cards and check name and date. The list retains up to 30 recent versions; export independent copies of work you need to retain.

Find a saved version
16

Open the version you need

Select its card. If the current canvas contains a drawing, read the replacement confirmation. Retain that work before accepting; Cancel keeps the current canvas.

Open the version you need
17

Download an image of the result

Select PNG and check the downloaded image: contents, position and readability. Downloading does not send it to the client; share it through the agreed channel.

Download an image of the result
05

Prepare another piece of work

Review before clearing or replacing.

18

Clear the canvas when appropriate

Retain the result and select Clear canvas. Read the confirmation before accepting. This clears the current canvas; it does not delete saved-version cards.

Clear the canvas when appropriate
If you cleared the canvas by mistake

Use Undo or Ctrl+Z while still on the same page. Check the recovered drawing before continuing.

If you cleared the canvas by mistake
19

Delete only a version you no longer need

On a saved card, use Delete and read the confirmation. This removes that version from the list. Do not confuse it with clearing the working canvas.

Delete only a version you no longer need

Check the result

The draft and named whiteboards remain in this browser. Export an image to retain an independent copy or share the drawing.